After being accustomed to the full-screen mode in Apple's photo editing application Aperture, I was happy to find that Pages also includes a similar mode. Maximizing screen real-estate is especially important for laptop users, and the full-screen mode in Pages allows you to take maximum advantage to every available pixel.
To enter full-screen mode, simply click the 'Full Screen' button on the toolbar. You can edit and navigate around the document as normal. If you move the mouse to the top of the screen, a slim menu and toolbar is displayed showing the most common editing functions, such as fonts and pagination. You can also change the background color and the zoom percentage.
07 January 2010
28 November 2009
Apple have dropped '09 from iLife and iWork retail packaging
Recently, Apple have made a small, but interesting change to the retail packaging of iLife '09 and iWork '09.
The '09 label has been removed. It is a simple change, but does potentially give us some clues on what Apple is planning for the iLife and iWork packages over the next 12 months. It may even affect your decision to upgrade if you are still sitting on the fence.
Released in early 09, both iLife and iWork are less than 12 months into their life. The change in packaging may be a sign that Apple is looking to maintain iLife '09 and iWork '09 in the market through 2010, releasing an updates late 2010 or early 2011.
Click after the link for before and after retail box images.
The '09 label has been removed. It is a simple change, but does potentially give us some clues on what Apple is planning for the iLife and iWork packages over the next 12 months. It may even affect your decision to upgrade if you are still sitting on the fence.
Released in early 09, both iLife and iWork are less than 12 months into their life. The change in packaging may be a sign that Apple is looking to maintain iLife '09 and iWork '09 in the market through 2010, releasing an updates late 2010 or early 2011.
Click after the link for before and after retail box images.
01 November 2009
NVIDIA Nexus Webinar - An In-Depth Tutorial
NVIDIA have published a more in-depth tutorial on Nexus, the Microsoft Visual Studio based integrated development environment for the development of GPU-based applications. Nexus allows you to debug, profile and analyze GPU code using standard workflow and tools. Nexus supports CUDA C, OpenCL, DirectCompute, Direct3D, and OpenGL.
Whilst I would have liked a more cross-platform solution to include development on Mac OS X and Linux, Nexus does offer a very rich development environment for GPU applications.
With Mac OS X and Windows 7 supporting GPU capabilities (with Open CL and DirectCompute respectively), GPU computing will move from being a niche HPC technology to becoming a mainstream component of most desktops and servers. Hopefully, Nexus will allow developers to tap the true potential that the GPU can offer.
You can read more about NVIDIA Nexus here, or jump direct to the Webinar. Note the Webinar is in Windows Media format.
Whilst I would have liked a more cross-platform solution to include development on Mac OS X and Linux, Nexus does offer a very rich development environment for GPU applications.
With Mac OS X and Windows 7 supporting GPU capabilities (with Open CL and DirectCompute respectively), GPU computing will move from being a niche HPC technology to becoming a mainstream component of most desktops and servers. Hopefully, Nexus will allow developers to tap the true potential that the GPU can offer.
You can read more about NVIDIA Nexus here, or jump direct to the Webinar. Note the Webinar is in Windows Media format.
Labels:
GPU Computing,
NVIDIA Nexus
